Tag: VideoGames

Are Video Games Still Unfairly Blamed for Real-World Violence?

Are Video Games Still Unfairly Blamed for Real-World Violence?

Video games have become one of the most common forms of entertainment that people enjoy. It is easy to sit down, start up your platform of choice, and lose yourself in a game and forget about the worries of the world for a few hours. However, when they were first introduced to the public, people […]

Are Video Games Finally Being Taken Seriously as Art?

Are Video Games Finally Being Taken Seriously as Art?

What is considered art has been a long-debated question for centuries. When the first movies were created, many considered them a novel piece of entertainment but lacking in the emotional complexity that true art provided. However, over time, directors began to explore the potential of film and began writing incredible narratives that left audiences speechless. […]

Indie Dev Releases Massive Game Asset Pack to Combat AI-Generated Content

Indie Dev Releases Massive Game Asset Pack to Combat AI-Generated Content

Recently, a UK studio with only two members, ‘Chequered Ink’, has released an asset pack with over 10,000 assets online that only costs $20. The founders, Allison James and Dan Johnston, said they provided the asset pack so that indie developers do not feel like they need to use AI-generated content for their games. The […]

Clair Obscur Expedition 33 Is Expected to Be the Game of The Year

Clair Obscur Expedition 33 Is Expected to Be the Game of The Year

As we come close to the end of 2025, many awards ceremonies have been planned or have taken place to recognize the greatest products to be released this year. Of the most prominent award ceremonies for video games, there are the Golden Joystick Awards and The Game Awards. At the Golden Joystick Awards, which have […]

Unity and Epic Games Form a Unique Partnership

During a recent announcement by Unity and Epic Games, Epic’s CEO, Tim Sweeney, announced that starting in 2026, developers who use Unity to produce their video games will be able to publish their creations in Fortnite. Tim Sweeny said the following as part of the announcement: “We recently sat down with Unity and realized we […]

New England Patriots Host a Video Game Night for Veterans

The New England Patriots made the decision last Tuesday to be the host for over 25 veterans and their extended families for Veterans Day. The Patriots had welcomed the veterans to Gillette Stadium for food and video games, with many of the team’s players being present for the event. This event was part of the […]

The Surprising Success of Battlefield 6

Battlefield 6 is the latest installment in the Battlefield franchise and has managed to break free from the record of disastrous releases of its previous games, becoming the biggest release for the entire franchise. During the first three days after the game was launched, the game sold over 7 million copies and had the highest […]

Krafton Acquires More Games and Has Plans for the Future as It Responds to Subnautica Lawsuit

As the highly messy drama unfolds between Subnautica’s publisher, Krafton and the game’s previous founders, Krafton continues to make interesting financial moves with its video games.  During a Q&A, some mentioned the ongoing struggle with “Subnautica 2” and the legal struggle between Krafton and Unknown Worlds Entertainment’s founders over Krafton’s delay of the game’s release […]

When Anti-Establishment Tropes In Games Become Corporate Strategy

When Anti-Establishment Tropes In Games Become Corporate Strategy

In today’s gaming landscape, anti-establishment narratives are no longer just an edgy storytelling device — they’re a marketing strategy. From punk-fueled dystopias to glitch-ridden corporate hellscapes, game studios are cashing in on rebellion. But the irony is hard to ignore: how can multi-billion-dollar companies sell dissent while controlling the very systems players are supposedly resisting? […]

The Gig Economy Reflected in Game Design

The Gig Economy Reflected in Game Design

In the sprawling digital landscapes of games like “Cyberpunk 2077” and “Grand Theft Auto Online” (GTA Online), players are promised freedom — limitless cities, endless choices and the illusion of autonomy. But beneath the neon lights and high-octane missions lies a familiar grind: the fetch quest. These repetitive, low-stakes tasks mirror a deeper truth about […]

Are We Still Escaping or Just Consuming?

Are We Still Escaping or Just Consuming?

When “The Elder Scrolls III: Morrowind” launched in 2002, it welcomed players into a fantasy land free from the burdens of reality — where one could explore uncharted lands without schedules, fees or a to-do list mimicking a 9-to-5. Two decades later, open-world games are no longer radical departures from everyday life. Instead, many have […]

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